# Source: fc26_player_data
**Category:** human predictions
**README generated:** 2025-10-02 12:52:18Z

## Source URL(s)
- https://www.kaggle.com/datasets/rovnez/fc-26-fifa-26-player-data

## Citation(s)
- Rovnez. FC 26 / FIFA 26 Player Data [Dataset]. Kaggle. https://www.kaggle.com/datasets/rovnez/fc-26-fifa-26-player-data

## Variables (X → Y)
- skills(attacking_crossing,attacking_finishing,attacking_heading_accuracy,attacking_short_passing,attacking_volleys,defending,defending_marking_awareness,defending_sliding_tackle,defending_standing_tackle,dribbling,mentality_aggression,mentality_composure,mentality_interceptions,mentality_penalties,mentality_positioning,mentality_vision,movement_acceleration,movement_agility,movement_reactions,movement_sprint_speed,pace,passing,physic,power_jumping,power_long_shots,power_shot_power,power_stamina,power_strength,shooting,skill_ball_control,skill_curve,skill_dribbling,skill_fk_accuracy,skill_long_passing) → quality(overall,potential)
- skills(attacking_crossing,attacking_finishing,attacking_heading_accuracy,attacking_short_passing,attacking_volleys,defending,defending_marking_awareness,defending_sliding_tackle,defending_standing_tackle,dribbling,mentality_aggression,mentality_composure,mentality_interceptions,mentality_penalties,mentality_positioning,mentality_vision,movement_acceleration,movement_agility,movement_reactions,movement_sprint_speed,pace,passing,physic,power_jumping,power_long_shots,power_shot_power,power_stamina,power_strength,shooting,skill_ball_control,skill_curve,skill_dribbling,skill_fk_accuracy,skill_long_passing) → cost(release_clause_eur,value_eur,wage_eur)

## Causal reasoning

This dataset takes videogame players' specific features (causes) that have a direct impact in the players' cost and overall quality.